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Updated 02/15/2017

Youth Flag Football Rules

All Players, Coaches, and Parents:
These Games are designed to be FUN and PROMOTE DEVELOPMENT. Fair play and good sportsmanship are expected by ALL. Please be respectful to the Officials, staff at Stampede, your fellow coaches and opposing team parents and players.  Each Player must play 50% of the Game. Games will be played indoors on Saturdays and possibly on Sundays depending on the amount of teams signed up to play in a particular season.

Disputes:
Head Coaches are the only ones allowed to dispute a call.  They can ask the referee to clarify the call and if needed show in the rules why the call was made.  In the event the rules contradict the call on the field the official can overturn the call at that moment.  Once the call has been discussed and a resolution has been reached all parties will move on to the next play.  Not every play is allowed to be challenged as it will slow down the game immensely.  There will be good calls and bad calls the officials are not perfect.  Games will not be replayed due to a missed call or unfavorable call. 

If there is a score dispute, meaning the scorekeeper did not assign the correct points, then it must be handled during the game.  Coaches can send an assistant to the Manager on Duty to help assist in getting the score corrected if need be.  Points will not be added after the game is final.  The only exception to the score will be if the wrong final score is assigned to the wrong team. (01/08/17)


Playoffs


There will be a four team playoff at the end of each season.  The format of the playoff will be a 1 vs 4, 2 vs 3, and a championship game played immediately after the second semi final game.  The seeding will be determined by the following parameters:

1. Record (Win = 3 points, Tie = 1 point, Loss = 0 points)

**In the event we have the same record the following tie breakers will go into effect**

1. Head to head match up

2. Point differential (points scored) between common opponents (28 points max for margin of victory will be counted)

3. Point differential (points allowed) between common opponents

Playoffs are voluntary if you cannot participate then I will take the next team in the standings and adjust the seeding.  Playoff times are subject to change, please refer to the schedule for the latest updates.

Game Times:
Coaches are responsible for making sure they communicate game times and ensure your team is ready to participate at the scheduled time.  In order to play your team must have at least 5 players ready to play. If you do not have enough players at the start of the game the refs will give you a 2 minute rundown on the game clock. If you are unable to field the minimum amount of players then you will have to forfeit the game. (Updated 02/19/15)

 

Coaches:
1. Responsible for setting practice times and communicating to parents the game schedule and any changes associated with a schedule change.

2. Responsible for organizing a team shirt or jersey.  Requirements for the jersey or shirt is that they have a number on the back and the shirts are the same color or pattern.  Shirts must be tucked into the shorts.

3. Each team (all age groups) can have a maximums of three coaches on the sideline (Head Coach, and 2 Assistant Coaches).  All other parents will need to sit in the stands and watch the game.  We have a limited amount of space on the sidelines.

4. Ensure your team has their player cards and flag belts.  Flag belts can be purchased at Stampede at the front desk.  Stampede will only allow their flag belts to be used in the league.
**Coaches you are responsible for the flags of your players to be worn correctly as intended by the Football Director prior to the start of the game.  If the flag is not worn correctly then the player will be asked to leave the game till the flag has been fixed.  This action should be done before the game starts.**

5. Disputes are handled by the Head Coach only (see Disputes section above).  Assistant Coaches that try and dispute a call with an official may be asked to leave the sideline and watch the game from the stands or they could be asked to leave the facility.  Failure to leave the facility after an ejection can result in a forfeit of the game for your team.
(Updated 01/08/17)

6. Coaches are responsible for ensuring that all their players play at least 50% of the game.  It is best to have an assistant coach keep track of the playing time or how many times a player gets to play.  There is not a requirement that they play both offense and defense but it would be beneficial to the player to have experience doing both. (08/26/16) 

Sportsmanship:
Each participant at Stampede Sports is required to read and sign the Stampede Sports Code of Conduct. Unsportsmanlike, Foul, or Dangerous play will NOT be tolerated at any point. If the official witnesses any acts of tackling, elbowing, and blows to the head, trash talking, or fighting… play will stop and the offending player(s) will be immediately ejected for the entire game at the official’s discretion. Depending on past transgressions or the impact of the infraction multiple game suspensions could be possible. The Stampede Sports Code of Conduct also extends to the coaches and parents of the players. If a violation is identified by the officials, football director, or the Stampede Sports Staff the coach or parent could be asked to leave the facility.

MERCY RULE:
Small Fry League:  We do not have a mercy rule for the Small Fry league.  However if the score gets out of hand the scorekeeper will continue to keep score on the score sheet and not post this on the scoreboard.  If the scorekeeper is not following this requirement please feel free to let the on duty manager know.

Bantam League:  When a team is up by 15 points the coach will place one of his players as the QB for his team.  The coach will remove the flags from the kid QB and the kid QB will only be able to throw or hand the ball off.  In the event of an interception the kid QB cannot be involved in pulling the flag of the defender.  The coach may come back in as the QB when the opposing team pulls within 10 points. Coaches will be allowed to be on the field to assist their QB in getting the play set and the players in the right position. The kid QB will not be allowed to run the ball and they are governed by the same rules as the coach would be as the QB. The kid QB will only have 5 seconds to throw the ball as the coach would. I ask that all coaches use good judgment on running up the score on teams. This league is designed to promote a fun atmosphere and an opportunity for the kids to learn the game of football. Even if your team only has 5 players you will still be required to place a kid at QB. (Updated 02/19/15)

Junior/Senior League: We do not have a mercy rule for the Junior/Senior league.  However if the score gets out of hand the scorekeeper will continue to keep score on the score sheet and not post this on the scoreboard.  If the scorekeeper is not following this requirement please feel free to let the on duty manager know.

 
OVERTIME: Playoffs ONLY
If the game ends in a tie the official will flip a coin to determine who will get the ball first or play defense first. Offense will line up at mid field and have four plays to score. The other team will also get the chance to play offense as well. If after the first overtime the score is still tied each team after they score will be required to go for two points.

Equipment:
1. Team Shirt/Jersey.  The coach will be responsible for coordinating this.  The shirt/jersey should have the same color/pattern and have a number somewhere on the shirt.  The shirt/jersey will need to be tucked in at all times.

2. Shoes: rubber molded cleats (football/baseball/soccer) are allowed.  NO METAL CLEATS or SCREW IN CLEATS.  Regular shoes are also allowed, but cleats are recommended.

3. Players cards: each child will need a player card prior to participating at Stampede Sports.  Player cards are good for one year from the date of purchase.  These can be purchased at the front desk.  If it is your first time purchasing the card please have a copy of your birth certificate to show the front desk.  You DO NOT have to leave a copy with the front desk.  And you won’t have to bring it each time you need a new card.

4. Flag Belts: Stampede will only accept flag belts sold from our facility.  No other flag belts will be accepted.  They can be purchased at the facility from the front desk.

5. Footballs: Small Fry and Bantam will play with a Pee Wee size ball.  Junior and Senior leagues will play with a junior sized ball.  Super Senior League will play with a youth sized ball.  There are no exceptions to the rule.  Stampede does not provide footballs for individual teams.  You are allowed to play with your own ball. 

Game play:
1. Possession at the start of the game will be determined by a coin toss.

2. Games will be two 20 minute halves with a 2 minute halftime.  It is a running clock so make sure you are back in time because the clock will start whether your team is on the field or not.

3. 25 second play clock will begin when the official places the ball down.  The scorekeeper will track the 25 second play clock and raise their hand at the 15 second mark indicating for the official to begin their 10 second run off before the play clock expires.

4. Each team will have 2 timeouts per half.

5. Each team will have 5 players on the field.  The only exception is in the Bantam League if you have a kid QB on the field in addition to your five players.

6. Regular season games can end in a tie, but championship/playoff games will be decided by overtime.

Penalties:

1. Flag Guarding: 5 yard penalty from the spot of the foul, loss of down – Flag guarding whether by accident or on purpose is a judgement call by the official and is when any part of the arm is used to shield or deflect the defensive players ability to reach for the flag.  Teach your offensive players to raise their arms up when a defensive player is approaching the ball carrier to make the pull.  The penalty will be assessed at the spot of the foul and will be a loss of down for the offensive team. If the foul occurs on 4th down then the defensive team will gain possession at the spot of the foul. If it’s 4th down and the offensive team crosses mid field and then the penalty is called, the offensive team will gain the first down but will be assessed the penalty from the spot of the foul. If the penalty yardage takes the offensive team back across mid field the offensive team will have four plays to score a TD. They will NOT have an opportunity to gain another first down by crossing mid field again. (Updated 02/15/17)

2. Off side’s: 5 yard, replay the down (updated 11/10/14)

3. Pass Interference: 5 yards (small fry/bantam field) from the line of scrimmage, replay the down, 10 yard penalty from the line of scrimmage (Junior/Senior field), replay the down.  If pass interference occurs and the offensive player catches the ball, the coach will have the choice to accept the penalty from the line of scrimmage and replay the down or accept the catch and no further penalty yardage will be assessed.  If the penalty occurs within 15 yards of the goal line (Junior/Senior League) the penalty will be assessed as half the distance to the goal.  If the penalty occurs in the Small Fry/Bantam League within 5 yards of the goal line then the penalty will be assessed half the distance to the goal line. (01/08/17)  

4. Illegal Contact/Blocking Past the line of Scrimmage: 5 yard penalty from the spot of the foul and loss of down. The player or players cannot screen, shield, wall or pick players as they are running routes or attempt to block defensive players beyond the line of scrimmage.  If the foul occurs on 4th down then the defensive team takes possession of the ball at the spot of the foul. Tell your offensive players to stop where they are once the ball has been thrown or handed off.  Players trying to trail the offensive player or run beside him may be considered impeding the defensive player from pulling the flag and the play could be called for the penalty. (Updated 02/15/17)

5. Illegal Defensive Contact: 5 yards (small fry/bantam field) from the line of scrimmage, replay the down. 10 yards (junior/senior field) from the line of scrimmage, replay the down. Defensive players playing man to man defense cannot push, pull, jam or grab the offensive player while they are attempting to run their route. The official will assess the penalty at the spot of the foul or at the end of the run and replay the down. Pushing an offensive player out of bounds is a safety issue due to the limited space at Stampede’s sidelines. (Updated 02/15/17)

6. Tackling: Which could include but not limited to, pushing a player out of bounds or to the ground, pulling a player to the ground, or running over a player (accidental or on purpose). 5 yard penalty (small fry/bantam field) from the spot of the foul, replay the down. 10 yard penalty (junior/senior field) from the spot of the foul, replay the down.  If a tackle occurs on a fourth down the offense will receive an automatic first down. If the foul occurs on fourth down before the first down marker the ball will be placed at the midfield point and the offense given a first down. If the foul occurs on fourth down past the midfield first down marker then the offense will be given a first down at the spot of the foul. If the foul is not on fourth down the official will assess a five yard or ten yard penalty from the spot of the foul and replay the down. First offense the player will be pulled by the coach and given a warning for tackling by the official.  The players number and name will be recorded by the score keeper. Second offense the player will have to sit out the rest of the game. If there are multiple instances of tackling the official will warn the entire team and the next infraction will result in the player or players having to sit the rest of the game. (Updated 02/15/17)

7. Diving: 5 yard penalty from the spot of the foul and replay the down if the penalty is on the defense. 5 yard penalty from the spot of the foul and loss of down if the penalty is on the offense. Players are not permitted to leave their feet and go horizontal in an attempt to pull a flag. This is a safety issue and can result in the injury of both the defensive player and the offensive player. If the play results in a knockdown or tackle then the Official shall refer to the Illegal Defensive contact rule or Tackle rule. First offense the player is pulled by the coach and instructed on how to pull the flag without diving. Second offense the player has to sit for the game. Lunging for a player is not considered diving because the player still has their feet on the ground.  Offensive players are allowed to dive for a catch, offensive players are not allowed to dive for the first down or touchdown. (01/08/17)

8. Illegal Rushing: 5 yards, loss of down. (QB rushing the ball) if your running back receives the snap and then hands the ball to the QB then they will be allowed to either run or pass the ball.  This rule also applies to the QB crossing the line of scrimmage before throwing or handing the ball off if they are passing the ball (the one exception is if the QB (the person that receives the snap) hands the ball off to another player, that player is allowed to cross the line of scrimmage as a runner. This rule only applies to the Junior and Senior Divisions. (Updated 02/15/17)

9. Illegal Pass Rush: 5 yards and replay the down. If the person receiving the snap hands the ball off or throws a pass behind the line of scrimmage the defensive player is allowed to cross the line of scrimmage and make a play. (11/10/14)

10. Illegal Coach Assist or interference: 5 yards (small fry/bantam field) from the spot of the foul, and replay the down. 10 yard penalty (junior/senior field) and replay the down.  Defensive coaches will need to be off the field by the time the ball is snapped for all divisions. Offensive coaches in the Junior/Senior Divisions will also need to be out of the play too. (08/28/16))

11. Illegal Flag Pull: 5 yards from the spot of the foul, and replay the down, pulling the flag prior to the offensive player receiving the ball, or pulling on the shirt or shorts of the other player in an attempt to pull the flag. (12/09/14)

12. Delay of Game: 5 yards, replay the down – after the first delay of game penalty the official will ask the time keeper to stop the clock until the offense snaps the ball. The offense will not be allowed to waste the clock on delay of game penalties. (11/10/14)

13. Unsportsmanlike Conduct: 10 yards and loss of down and possible ejection from the game. This rule applies to players, coaches, and parents. Details on what is expected from coaches, parents, and players is detailed in the Stampede Sports Code of Conduct. (Updated 11/10/14)

14. Illegal Pitches/Tosses: Players are not allowed to pitch, or lateral the ball once they pass beyond the line of scrimmage.  You can pitch or toss the ball when behind the line of scrimmage.  Play will result in a 5 yard penalty from the spot of the foul and loss of down. (02/19/15)

15. Flags: All flags must be in place and seated properly in the belt before the start of the play.  If a flag is not properly seated in the belt then that offensive player will be ineligible to receive a pass or hand off from the QB.  If that player does receive the ball the play will be blown dead and the ball will be spotted at the original line of scrimmage and it will be a loss of down.  If the foul occurs on fourth down the play will result in a turnover to the other team and the ball spotted at the original line of scrimmage.  If a defenders flags are not properly seated in the belt before the start of the play and that defensive player intercepts the ball the play will be blown dead at the point of interception and the ball turned over to the defense.  Defenders can still play without the flags but will be unable to advance and INT if they are involved in one.  If a flag falls out after the start of the play for an offensive player then the defenders will only need to touch the offensive player to consider him down.  This rule applies to the defense as well.  **It is the coaches/players responsibility to ensure their flags are properly seated in the belt before the start of the play. ** (01/08/17)

General Offensive Game play:

1.       The offense will start on the 5 yard line and have four plays to get a first down which is indicated by the midfield stripe, and then four plays to score.  If a turnover occurs the opposing team will take over where the ball was intercepted and the defensive player’s flag was pulled. If the offense does not reach mid-field by the end of the 4th play, the ball turns over to the other team at that spot.  There will be no actual kick-offs or punts. If a team wishes to punt instead of “going for it”, they will tell the referee, before the fourth play that they wish to punt. The referee will then place the ball at the opposing teams 5 yard line and possession will the change.

2.       The ball is down where the flag is pulled not where the offensive player stretches the ball.  The hips of the player must cross the first down line or the goal line in order to count.  This will be at the discretion of the officials judging the play.  Diving for a first down or touchdown is not allowed (see Diving penalty). (01/08/17)

3.       All QB’s whether coach or kid pass will have 5 seconds to throw or hand the ball off.  If the center snaps the ball to a kid and the kid hands the ball to another kid in the backfield the 5 second pass clock will no long be valid.  However the defense will be allowed to rush the person with the ball.  The person with the ball after the handoff has the option to either run or pass the ball.  With the only exception being in the Bantam League the kid QB can only hand the ball off or throw it they are not eligible to run the ball.

4.       All offensive players are eligible to receive passes. With the exception of the kid QB in the Small Fry and Bantam leagues only. (08/28/16)

5.       Receiver must have one foot inbounds and control of the football through the entire catch. (01/08/17)

6.       Play will be ruled dead when: an offensive players flag is pulled, ball carrier’s knee, forearm or ball hits the ground, ball carriers flag falls off and the ball carrier is touched by the defense, ball carrier goes out of bounds, or a touchdown is scored. Ball is spotted where ball carriers flag is pulled off or where the ball carrier falls.  Spotting of the ball will be a judgment call by the officials. The play will also be ruled dead if the opposing defense strips the ball from the offensive player. (01/08/17)

7.       No pitches or laterals allowed past the line of scrimmage. Shovel passes are allowed. The Junior/Senior league is allowed to lateral or toss the ball behind the line of scrimmage (11/16/11).

8.       Hook and lateral plays are allowed in the Junior/Senior Division only. No option plays are allowed. (05/28/13)

9.       No quick hand-offs to the center are allowed. The Center can receive the ball on a shovel pass or regular pass or the center can snap the ball and step back into the backfield and then he would be eligible to receive a hand off.

10.    Offensive players can spin, but cannot dive, leap over, or “go through” defenders; i.e. a runner cannot charge into or contact a defender who has an established position in the runner’s path – the runner MUST avoid contact by changing direction.
An offensive player receiving a hand-off can throw as long as he does not cross the line of scrimmage. But the QB cannot get the ball again and throw it once he has handed it off, the only exception is the junior and senior leagues can pass it back to the QB or do a flea flicker to the QB after a hand off. Once the QB has received the ball and is behind the line of scrimmage the QB is allowed to run the football. (05/28/13)

11.    Offensive players may block on a running play ONLY with arms behind them and behind the line of scrimmage.  You cannot block down field in any capacity.  Elbows and forearms are not allowed. Blocking with arms behind, on a running play, is only allowed at the line of scrimmage or behind the line of scrimmage. Blocking down field, setting picks or screening players is not allowed. Once the offensive player advances the ball past the line of scrimmage all other offensive players must move out of the way of the play. (Updated 05/28/13)

Small Fry & Bantam
League Specific Offensive Game play
:

1.       These age groups are coach pass. Coaches will hand off or pass to a Player. Coaches do have the option of placing one of their players as the quarterback. Coaches or their kid QB will have 5 seconds to throw the ball. Coaches will be required to stay within the box. The box is defined as 2 yards on either side of the center and straight back from there. The coach will not be allowed to run from sideline to sideline carrying out fakes. The coach also needs to get out of the way of the play after they hand the ball off. (01/13/15)

2.       Small Fry coaches are allowed to underhand pass the ball to their players.

3.       Bantam Coaches are not allowed to underhand pass the ball to players.

4.       IMPORTANT: The offensive player must attempt to avoid contact by attempting to make a move when a defensive player is approaching them to pull the flag. If the offensive player attempts to run through the defensive player the official will call a penalty on the offensive player.
Coach must pass within 5 seconds of the snap.

5.       NO “trick-plays” involving coaches are allowed or the kid QB’s if they are in the game.  You can do a HB toss pass play, but no flea flickers.

6.      There are no hook n’ laterals allowed in the Small Fry and Bantam Leagues. Once a kid receives the ball or is handed the ball to run that player cannot pitch or lateral the ball to anyone else. If they do, the play is ruled dead at that spot. (11/16/11)

7.       Motion is allowed on offense, one person in motion at a time. The player in motion cannot be in motion moving towards the line of scrimmage prior to the ball being snapped. If you do motion you must still have three guys on the line of scrimmage, meaning the motion man cannot motion to the backfield and set up as a running back if there is already a running back in the backfield. This would only leave two players on the line of scrimmage. (11/16/11)

8.      If the offensive players flag inadvertently (meaning not pulled by a defender) falls off during the play; the play is still live till the player is touched by the opposing team by either one or two hands. (11/16/11)

9.   There is a no run zone indicated by the dotted line 3 yards outside the end zone.  You are not allowed to run the ball if the ball is spotted inside that zone.  You will have to throw the ball. (08/28/16)

Junior & Senior
League Specific Offensive Game play
:

1.       The center will have to snap the ball to the QB.  This can be a traditional snap between the legs or the center can hand the ball up to the QB, but the QB cannot reach down and pull the ball from the ground.  An actual exchange between the center and the QB must occur.

2.       IMPORTANT: The offensive player must attempt to avoid contact by attempting to make a move when a defensive player is approaching them to pull the flag. If the offensive player attempts to run through the defensive player the official will call a penalty on the offensive player.

3.       Coaches if you wish to be on the field to get the play to the kids you will be allowed to do so, but you must be out of the way at all times during the play. If the official determines you interfered with the play in any way they can penalize you for interference and ask you to coach from the sidelines.

4.       QB cannot run or advance the ball past the line of scrimmage if they receive the direct snap from center. (06/04/14)

5.       QB must hand-off/toss or throw the ball within 5 seconds of the snap or the play is whistled dead. (05/28/13)

6.       QB can toss or lateral the ball to a player behind the line of scrimmage.  But they cannot do so beyond the line of scrimmage with the only exception being a Hook and Lateral play.

7.       There must be 3 players on the line of scrimmage. You are considered on the line of scrimmage if you are within one yard (3 ft.) of the line of scrimmage. (05/28/13)

8.       Motion is allowed on offense, one person in motion at a time. The player in motion cannot be in motion moving towards the line of scrimmage prior to the ball being snapped. If you do motion you must still have three guys on the line of scrimmage, meaning the motion man cannot motion to the backfield and set up as a running back if there is already a running back in the backfield. This would only leave two players on the line of scrimmage. (11/16/11)

9.       If the offensive players flag inadvertently (meaning not pulled by a defender) falls off during the play; the play is still live till the player is touched by the opposing team by either one or two hands. (11/16/11)

10.    Trick Plays are allowed in Junior & Senior Divisions only. Example, Hook and Lateral plays. NO OPTION PLAYS. (06/04/14)

11.    The center will not keep the ball and run, but can receive the ball from the QB via a shuttle pass or regular pass. Or like in Bantam if the center snaps the ball and steps back into the backfield the center can receive the ball on a hand off. (Updated 05/28/13)

12.  There is a no run zone indicated by the dotted line located about 3 yards outside of the endzone.  Teams are not allowed to hand the ball off if the ball is spotted in that no run zone.  You must throw the ball to score. (08/28/16) 

Note: if the ball carriers knee or elbow touches the ground, the play is dead at that point. The player can put their hand on the ground to maintain balance provided no other part of the arm touches. (06/04/14)

Small Fry & Bantam
League Specific Defensive Game play
:

1.       Coaches can be on the field; with the exception that they must not in any way interfere with the play, and prior to the snap must move off the field. Not getting off the field in time or interfering with the play will result in a penalty for your team, and allow the offensive team to replay the down. Defensive coaches must have their players set and the offense does not have to wait for you to get your players in the right position. The only exception will be when a timeout has been called (either by the defense or offense) the defensive coach will be allowed to use that time to set his players. Once the official has blown the whistle to start play the defensive coach must be out of the way.

2.       If the QB tosses/hands the ball to the RB/WR behind the line of scrimmage the defense is allowed to advance past the line of scrimmage to pull the offensive players flag. (Effective 11/16/11)

3.       A defense can play any formation… i.e. Zone, Man to Man, Stack the Line, etc.

4.       A defensive player can return an interception for a score even on the extra point try.  The result of an extra point INT return will be 2 points.

5.       A defensive player cannot hold, grasp, impede or obstruct the forward progress of a runner when in the act of removing the flag belt or before the offensive player receives the ball. If they do, then the play will result in a penalty by the official (see Illegal Defensive Contact or Pass Interference). (05/28/13)

6.       A defensive player cannot jam, hold, or push an offensive player at any time when running with the ball or during the offensive player running the route. 

7.       A defensive player cannot strip the ball from the offensive player. The play will be ruled dead at the point of the strip. If the offensive player is impeded by the stripping of the football a five yard penalty will be accessed at the point of the infraction.

8.       If the defensive player pulls the flag prior to the offensive player gaining possession of the ball the play will be ruled dead at the spot of the foul and 5 yards will be marked off. If the player does not gain possession of the ball and the flag has been pulled prior, then the officials will replay the down and assess the 5 yard penalty from the line of scrimmage. If the defense persists in pulling flags prior to the offense gaining possession of the ball the coach will be warned and at the next infraction the player will be asked to sit out for the half. This is determined by the official’s discretion.

Junior & Senior
League Specific Defensive Game play
:

1.       Coaches can be on the field; with the exception that they must not in any way interfere with the play, and prior to the snap must move off the field. Not getting off the field in time or interfering with the play will result in a penalty for your team, and allow the offensive team to replay the down. Defensive coaches must have their players set and the offense does not have to wait for you to get your players in the right position. The only exception will be when a timeout has been called (either by the defense or offense) the defensive coach will be allowed to use that time to set his players. Once the official has blown the whistle to start play the defensive coach must be out of the way.

2.       If the QB tosses/hands the ball to the RB/WR behind the line of scrimmage the defense is allowed to advance past the line of scrimmage to pull the offensive players flag. (Effective 11/16/11)

3.       Defensive pass rushing is not allowed, unless the QB hands the ball off or throws it.

4.       A defensive player can return an interception for a TD or an extra point (2 points).

5.       A defense can play any formation… i.e. Zone, Man to Man, Stack the Line…etc.

6.       A defensive player cannot hold, grasp, impede or obstruct the forward progress of a runner when in the act of removing the flag belt.

7.       A defensive player cannot jam, hold, or push an offensive player at any time when running with the ball or during the offensive player running the route. 

8.       A defensive player cannot strip the ball from the offensive player. The play will be ruled dead at the point of the strip. If the offensive player is impeded by the stripping of the football a five yard penalty will be accessed at the point of the infraction.

9.       If the defensive player pulls the flag prior to the offensive player gaining possession of the ball the play will be ruled dead at the spot of the foul and 5 yards will be marked off. If the player does not gain possession of the ball and the flag has been pulled prior, then the officials will replay the down and assess the 5 yard penalty from the line of scrimmage. If the defense persists in pulling flags prior to the offense gaining possession of the ball the coach will be warned and at the next infraction the player will be asked to sit out for 8 minutes.

** Important **
The hips of the ball carrier must cross the first down line or the goal line to count.  Stretching out the ball across the goal line will not count.  Diving for a first down or touchdown is also prohibited.


Scoring:

Touchdown: 6 points, hips of the ball carrier must cross the opponents goal line.
Extra Point: 1 point from the 5 yard line. 2 points from the 10 yard line. The defense can return an INT for a score and it will count as 2 points on the extra point conversion regardless if the offense chose to go for 1 or 2 points.  In both cases the hips of the ball carrier must cross the opponents goal line. (05/28/13)
Safety: 2 points awarded to the defensive team, offensive player (meaning a WR or RB) fumbles or has a flag pulled in their own end zone.  A muffed snap does not count as a fumble because a muffed snap is spotted at the original line of scrimmage.  However if the QB does receive the snap cleanly and then fumbles the ball in the end zone then the play will be ruled a safety. (01/08/17)